From Darkness Artist Profile: Zach Morgan and Sarah Salisbury

From Darkness is a tale of art and passion and truth and betrayal. The actors and designers have immersed themselves in the history of the New York art scene as they developed, rehearsed, and designed the show. We thought it would be great to highlight our amazingly creative production team by asking them a few questions about art, character, and the nimbus creative process. Check back for more Artist Profiles leading up to our opening on May 16!


Actor Zach Morgan

What is your favorite painting?


Tell us about one of the characters you play that you find most intriguing.

Jackson Pollock. I enjoy creating the character of a very influential and iconic historical figure of the 20th century. There is much written information of the man, and evidence of his erratic behavior, but very little footage. It's liberating and challenging to present the character of someone who we all have a strong idea of, but know little about his personal, private self. I like the liberty of bringing together my interpretation, with the directors vision, and the information available. 

Any interesting insight into the nimbus process for creating devised work?

I enjoy the freedom to help the author/director put flesh and voice into an idea, and follow down the path. I believe it can lead to having too many cooks in the kitchen with an idea, but, it's very helpful with a clear foundation of a genre type, or style, that we wish to tell the story. Josh handles an overload of input quite well, and appears to formulate a cohesive structure that engages, entertains, and educates. 

I enjoy working on a nimbus devised work, because I always walk away with so much new information, and an education in whatever our subject may be. 


Properties Designer Sarah Salisbury

What is your favorite painting?

I love Gustav Klimt, especially The Kiss. I couldn't even really tell you why, but it's always mezmirized me. I could look at it for hours.

Tell us about an interesting design challenge with this show.

The biggest challenge with this show has also been one of the best things. All the designers have been incredibly collaborative, and amazing ideas have been brought to the table, but it's always a struggle to rein those ideas in, letting some of them fall by the wayside, or changing ideas to better benefit another aspect.

Any interesting insight into the nimbus process for creating devised work?

When I graduated college, I told my professors that all I wanted to do was new work. They thought I was insane, but working with nimbus and creating pieces organically is so satisfying. I'm not just doing a show to make a paycheck, I'm creating art. Those are the shows I live for.